Ubisoft has just announced a massive restructuring: six games have been scrapped, including the highly anticipated Prince of Persia: The Sands of Time remake, while seven other titles have been delayed. The publisher says it wants to refocus its priorities on open-world games and live-service experiences, even if that means sacrificing several projects, including three new IPs and a mobile game.

As for the schedule, Ubisoft has not provided the full list of delays, but confirmed that an unannounced game initially planned for release before March 31, 2026, has been pushed into the following fiscal year. Many believe this is the Assassin’s Creed: Black Flag remaster, which would therefore arrive later, with a release now expected before March 31, 2027. At the same time, Ubisoft Stockholm is closing permanently, as is the mobile studio Ubisoft Halifax, while other locations (Abu Dhabi, RedLynx and Massive) are also undergoing “restructurings” and further job cuts.

According to Chief Financial Officer Frédérick Duguet, competition has become more “selective” and is pushing the company to keep only projects capable of reaching the top in terms of quality and performance. Ubisoft is also lowering its forecasts, with net bookings expected to come in at around €1.5 billion, approximately €330 million below the previous estimate, partly because of a revised release pipeline and postponed partnership negotiations. Finally, the internal organization is shifting to five “Creative Houses”: the heavyweights (Assassin’s Creed, Far Cry and Rainbow Six), the shooters (The Division, Ghost Recon and Splinter Cell), live experiences, the narrative/fantasy series (with Prince of Persia and even Beyond Good & Evil 2 still alive), and the family/casual division. And to top it all off: a return to the office five days a week, with a few days of remote work authorized each year.