Hello Games is preparing to bring No Man’s Sky to iPhone and iPad on October 28, 2026, delivering one of the studio's most ambitious technical adaptations to date. Despite the enormous scale of its procedurally generated universe, the iOS edition reportedly requires only around 4 GB of storage. More importantly, this is not a reduced mobile spin-off. Players will receive the complete experience, including the base game and more than 40 major content updates released throughout the title's decade-long evolution.

The mobile edition has been redesigned to accommodate several control methods. Native touchscreen controls are integrated directly into the interface, while Bluetooth controllers, mouse and keyboard are also supported. Hello Games is additionally maintaining full cross-platform multiplayer, meaning iPhone and iPad players will explore the same universe as users on PC and consoles. Cross-save functionality will also allow existing players to continue their progression across compatible platforms instead of starting their journey again on mobile.

Core systems such as planetary exploration, base construction, fleet management and cooperative missions remain part of the package. According to Hello Games founder Sean Murray, the studio has introduced numerous adjustments to make the experience work efficiently on portable hardware without stripping away the systems that define No Man’s Sky. The game will require an Apple device powered by an A12 Bionic chip or newer, covering a relatively broad range of recent iPhones and iPads.

Hello Games is also adopting a free trial model, allowing users to test how the game performs on their hardware before purchasing the complete version for a one-time price expected to remain below €20. Progress made during the trial can then be transferred to the full game. No Android edition has been announced at this stage. If the final release delivers on its technical promises, No Man’s Sky could become one of the most impressive examples yet of a large-scale console and PC experience running natively on a smartphone.