Four years after its announcement and a long communication drought, the official Genshin Impact anime has finally shown signs of life. During Genshin FES 2026, Aquaria reassured the public: the series is indeed moving forward, with no particular concerns or “surprise problems” behind the scenes. And for those who feared a change of direction, there is no twist: ufotable, the studio behind Demon Slayer, is still in charge of the production.

 

 

Even before discussing animation, Aquaria offered a useful reminder of the actual pace of a project on this scale. According to him, a modest game update can already require around six months, while a more substantial evolution often takes a year and a half or even longer. Between dialogue direction, cutscenes, concepts, revisions, dubbing (and re-dubbing) sessions, and technical implementation, this is far removed from the simplistic idea of “one version every six weeks” that some fans still imagine.

The same logic applies to anime: whether it is an original creation or an adaptation, schedules quickly grow longer. One need only look at the wait for Solo Leveling Season 3 or the discussions about a shorter format to speed up Frieren Season 2. Adaptations of mobile games face a host of pitfalls: stories designed to run for a long time, constantly expanding universes, casts that grow with every arc… In a landscape already saturated with live action and remakes, animation cannot afford to rush things: more time is better than subpar content.