Four years after its announcement and a long communication drought, the official Genshin Impact anime has finally shown signs of life. During Genshin FES 2026, Aquaria reassured the public: the series is indeed moving forward, with no particular concerns or “surprise problems” behind the scenes. And for those who feared a change of direction, there is no twist: ufotable, the studio behind Demon Slayer, is still in charge of the production.
[GenshinFes]
— Rachii荔枝 (@Rachii_Chan) January 3, 2026
Aquaria, the combat designer for Genshin, talks about the time needed to develop one patch version for Genshin Impact
He also confirmed GENSHIN ANIME is still in the works and it has been going smoothly! pic.twitter.com/iyE8f0Eecj
Even before discussing animation, Aquaria offered a useful reminder of the actual pace of a project on this scale. According to him, a modest game update can already require around six months, while a more substantial evolution often takes a year and a half or even longer. Between dialogue direction, cutscenes, concepts, revisions, dubbing (and re-dubbing) sessions, and technical implementation, this is far removed from the simplistic idea of “one version every six weeks” that some fans still imagine.
The same logic applies to anime: whether it is an original creation or an adaptation, schedules quickly grow longer. One need only look at the wait for Solo Leveling Season 3 or the discussions about a shorter format to speed up Frieren Season 2. Adaptations of mobile games face a host of pitfalls: stories designed to run for a long time, constantly expanding universes, casts that grow with every arc… In a landscape already saturated with live action and remakes, animation cannot afford to rush things: more time is better than subpar content.






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